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Turrell’s “Whitin Whitout”

A digital immersive experience.

Date: 2015

Client: Australian National University

Time Budget: 6 calendar months

Team Size: 4

The project followed Design Thinking and HCD principles and achieved a first stage working prototype that has been evaluated and pushed to further iterations. The original concept also included studies to adapt this Digital Experience to Virtual Reality devices.
I covered the requirements engineering, and wrote the interviews and evaluation scripts. I gathered results from evaluations and visualised the necessary improvements and changes for the second iteration.

 

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